A Lotus Evora GX race car interior versus Rolls Royce Phantom. |
Race cars reach top performance in part because they have no dead weight. Every dime is poured into parts that get the job done.
Buying a computer for your work should be like buying a car for racing. A 'Pro' Mac is packed with overly-expensive speciality parts that are expensive to upgrade or replace. I just use a Mac Mini for building and testing iOS apps, that's it. And Windows, well, let's be serious ...
When you need to build a powerful workstation, don't get a 'Pro' anything from Mac and don't pay for useless Windows operating systems (it's all up-selling smoke and mirrors).
That sure would be nice, but ...
The Adobe Problem:
In print, web app, or even native app (Android) development, Adobe is the last strangely-expensive anchor that binds you to costly operating systems (Windows) and/or costly platforms (Mac).
Say you just want to produce industry-standard vectors and layered bitmaps -- for print and/or digital -- with Adobe:
- Adobe Design Standard: 1300 USD ... hilarious!
- + Windows OS: 230 USD ... nonsensical!
- or + Mac OS: 20 USD ... conniving! (You must own a [expensive] Mac!)
Note: Gimp and Inkscape do it just as well for free. They both run on a free operating system, Ubuntu (Linux), that runs on any Mac or Windows machine.
The $1,300.00 'Easy Way' Excuse:
When it comes to reluctantly using Adobe software, the only excuse I have left takes the form of me whining that I can't work 'as fast' in Gimp and Inkscape.
I don't know how to work fast in those packages because I'm indoctrinated by Photoshop/Illustrator workflow expectations and keyboard shortcuts.
That's it: just a learning curve! And, I've got a lot of Scottish Heritage. I'm cheap. I'm not going to pay over $1.3K because of some insistence on being stupid and lazy. That's not my style.
A Great Place to Start: Gimp Magazine
And I'm going to start with Gimp Magazine's First Issue; particularly by carefully following the guide, 'Save $2000 - Here's How!'
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